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Robotics is advancing at lightning speed, expanding into different areas of our lives. And just as quickly, AI systems that help robots learn and perceive the world are evolving too. This week, Twitter was full of robotics updates about new interesting projects (even open source), fresh features and new implementation. We couldn’t ignore the wave of news, so we pulled together the most interesting highlights for you:

AEON – The first humanoid robot at BMW plant

AEON is an industrial wheeled bipedal humanoid robot that has joined the BMW team in Leipzig as a part of the iFACTORY approach. It can assemble batteries, place car components, helping to produce cars in real industry conditions. Watch how AEON operates on the BMW factory floor →

EgoScale 20,000+ hours of human video unlock robot dexterity

Nvidia found a near-perfect log-linear scaling law (R² = 0.998) between human data volume and action loss, directly predicting real-robot success. They created an EgoScale framework, which helped a humanoid with 22-DoF hands learn to assemble model cars, operate syringes, sort cards and fold shirts from 20,000+ hours of egocentric human video – no robot in the loop during pretraining. With just 4 hours of robot play data, the policy achieves 54% gains over training from scratch and even transfers to a 7-DoF Unitree G1 with 30%+ improvement. This means that scaling human motion may be the most practical path to robot dexterity. Explore the EgoScale paper and demos →

The Physical Intelligence Layer

Physical Intelligence is building a shared “intelligence layer” for robots – like APIs, but for physical action. They teamed up with Weave Robotics and Ultra Robotics to run π0.6 in real deployments: folding laundry at Sea Breeze Cleaners with 92% autonomy and packaging warehouse orders at 165 items/hour with minimal interventions, cutting interventions by up to 50% and improving throughput with each generation. So instead of engineering full stacks from scratch, companies can plug their hardware into π0–π0.6 models and benefit from shared foundation models to scale real-world deployments. Read how π0.6 handles laundry folding and warehouse packaging in real deployments →

SimToolReal

Cornell and Stanford Universities proposed a way to teach robots how to use tools without hand-crafting every task. Instead of training on one tool at a time, SimToolReal trains a single reinforcement learning policy in simulation on lots of generated tool-like shapes. Now one policy can use new real-world tools zero-shot. The results are impressive. Read the SimToolReal paper and try the live browser demo →

Gemini 3 Flash and VLA models teach a robot to play a children’s game

A hands-on project by Paul Ruiz shows how to get a robot arm to play a toddler board game First Orchard. A vision-language-action (VLA) model handles pick-and-place motions, while Gemini 3 Flash tracks game rules and state from an overhead camera. Trained on 400 teleoperated episodes, the system can pick colored fruit pieces and play full rounds. It’s a small but practical demo of embodied AI at home. Read the article “Teaching a Robot to Play a Toddler Game: VLAs, Gemini 3 Flash, and First Orchard” →

Asimov – an open source, bipedal humanoid robot

Menlo Research are going to open source the complete body design, simulation files, and a full list of actuators of their humanoid robot Asimov v1. Now we have open-source Asimov v0 – bipedal leg design for humanoids robots. It uses off-the-shelf motors and components and is built to be compatible with low-volume manufacturing, including MJF 3D printing. Each leg has 6 degrees of freedom (12 total), including an articulated toe and an advanced ankle mechanism. Explore the Asimov open-source humanoid robot on GitHub →

ElRobot

Another interesting open-source project. ElRobot is a low-cost, fully 3D-printed robotic arm designed for physical AI research and imitation learning. It costs around $220 per arm, has 7+1 degrees of freedom, and a 430 mm reach. Built from off-the-shelf servos and printable parts, it’s easy to assemble and modify. The system supports teleoperation (leader–follower setup) and includes camera mounts. Explore EIRobot open-sourse on GitHub →

KV-Tracker

KV-Tracker makes advanced multi-view 3D vision models practical for robotics. It enables a robot to track objects or entire scenes in real time using just a monocular RGB camera. By caching key visual information, it runs up to 15× faster and reaches ~27 FPS. This supports real-time 6-DoF pose tracking and on-the-fly 3D reconstruction for manipulation, navigation and interaction tasks. Explore the KV-Trackerpaper and demos →

Hyundai Motor Group and Atlas robots

In case you missed it: at CES 2026, Hyundai announced a ~$9B (KRW 9T) innovation hub in Korea. They are using Boston Dynamics’ Atlas humanoid as a core platform of their strategy, planning mass production, first for factory tasks like assembly and parts sequencing. The new Saemangeum cluster is designed to produce ~30,000 robots a year and support large-scale robot training and manufacturing. Read the article about Hyundai Motor Group to Establish Innovation Hub to Lead Robotics, AI, and Hydrogen Energy in Korea

And just recently Bloomberg said Hyundai (not even Tesla with Optimus robot) is quietly leading the humanoid robot race. → Read Bloomber post at X.com

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